SIGGRAPH 2001: Sketches and Applications
Sketches & Applications Chair:
Overview:
Short, informal presentations on advanced research, artistic adventures, next year’s technologies, production breakthroughs, and non-idle speculation. Presenters preview emerging work from the technical, education, medical, arts, design, gaming, performing arts, and entertainment communities.
Topics range from geology to character animation, psychology, hardware acceleration, traffic patterns, puppetry, and beyond.
Talks:
Sort By
Title
Presenter
2D Shape Interpolation Using a Hierarchical Approach
Presenter(s):
[Ohshima]
[Kuroki]
[Kobayashi]
[Yamamoto]
[Tamura]
[SIGGRAPH 2001]
A Computationally Efficient Framework for Modeling Soft Body Impact
Presenter(s):
[Frisken]
[Perry]
[SIGGRAPH 2001]
A Fast Simulating System for Realistic Motion and Realistic Appearance of Fluids
Presenter(s):
[Watanabe]
[Kunimatsu]
[Saito]
[Hiwada]
[Fujii]
[Takahashi]
[Ueki]
[SIGGRAPH 2001]
A Flexible Approach To 3D Reconstruction From Single Images
Presenter(s):
[El-Hakim]
[SIGGRAPH 2001]
A Head-Mounted Projective Display and its Applications in Interactive Augmented Environments
Presenter(s):
[Hua]
[Brown]
[Gao]
[Ahuja]
[SIGGRAPH 2001]
A Multipurpose Array of Tactile Rods forInteractive eXpression
Presenter(s):
[Overholt]
[Pasztor]
[Mazalek]
[SIGGRAPH 2001]
ALVIN on the Web: Distributive Mission Rehearsal for a Deep Submersible Vehicle
Presenter(s):
[Jungclaus]
[Encarnação]
[Barton]
[Horvatic]
[Foster]
[SIGGRAPH 2001]
An Interactive System for Robust Topological Modeling of Meshes
Presenter(s):
[Akleman]
[Chen]
[Srinivasan]
[SIGGRAPH 2001]
Analysis and Simulation of Facial Movements in Elicited and Posed Expressions Using A High-Speed Camera
Presenter(s):
[Yotsukura]
[Uchida]
[Yamada]
[Tetsutani]
[Akamatsu]
[Morishima]
[SIGGRAPH 2001]
Bringing PhotoRealism to Fantasy: The Hybrid Approach of a Digital Matte Artist
Presenter(s):
[Huston]
[SIGGRAPH 2001]
Calibration-Free, Easy 3D Modeling from Turntable Image Sequences
Presenter(s):
[Gupta]
[Sengupta]
[SIGGRAPH 2001]
Change Blindness with Varying Rendering Fidelity: Looking but Not Seeing
Presenter(s):
[Cater]
[Chalmers]
[Dalton]
[SIGGRAPH 2001]
Collisions and Adaptive Levels of Detail
Presenter(s):
[Dingliana]
[O’Sullivan]
[Bradshaw]
[SIGGRAPH 2001]
ComicDiary: Representing Individual Experiences in Comics Style
Presenter(s):
[Sakamoto]
[Sumi]
[Nakao]
[Mase]
[SIGGRAPH 2001]
Computing Nearly Exact Visible Sets within a Shaft with 4D Hierarchical Z-Buffering
Presenter(s):
[Greene]
[SIGGRAPH 2001]
CONTIGRA: A High-Level XML-Based Approach to Interactive 3D Components
Presenter(s):
[Dachselt]
[SIGGRAPH 2001]
Creative Approaches to the Integration of CGI with Traditional Animation in Disney’s “Atlantis: The Lost Empire”
Presenter(s):
[Joshi]
[Hobbs]
[SIGGRAPH 2001]
Death Valley Flyby: A Simulation Comparing Fault-Controlled Alluvial Fans Along the Black Mountain Range
Presenter(s):
[Seligo]
[Weiland]
[SIGGRAPH 2001]
Destroying a Dam Without Getting Wet: Rule- Based Dynamic Simulation for “Wave of Death”
Presenter(s):
[Trojansky]
[Hu]
[Langschwert]
[Beck]
[Küchmeister]
[Steinmetz]
[SIGGRAPH 2001]
Digital Tricks for Japanese Cel Animation
Presenter(s):
[Kazumi]
[Kondo]
[Hiramitsu]
[Anjyo]
[Dobashi]
[SIGGRAPH 2001]
Dynamic Flesh and Muscle Simulation: “Jurassic Park III”
Presenter(s):
[Turner]
[Marino]
[SIGGRAPH 2001]
Dynamic Meshing Using Adaptively Sampled Distance Fields
Presenter(s):
[Pope]
[Frisken]
[Perry]
[SIGGRAPH 2001]
Efficient Update of Geometric Constraints in the Tapestry Evolving Mesh Representation
Presenter(s):
[Simmons]
[McMains]
[Séquin]
[SIGGRAPH 2001]
Elastic Object Manipulation Using Coarse-to-Fine Representation of Mass-Spring Models
Presenter(s):
[Kawai]
[Matsumiya]
[Yokoya]
[Takemura]
[SIGGRAPH 2001]
ELMO: A Head-Mounted Display for Real-Time Image Synthesis
Presenter(s):
[Kiyokawa]
[Ohno]
[Kurata]
[SIGGRAPH 2001]
Elmo’s World: Digital Puppetry on “Sesame Street”
Presenter(s):
[Yilmaz]
[Satin]
[Rudner]
[Gregory]
[SIGGRAPH 2001]
Explicit Control of Topological Evolution in 3D Mesh Morphing
Presenter(s):
[Takahashi]
[Kokojima]
[Ohbuchi]
[SIGGRAPH 2001]
genieBottles: An Interactive Narrative in Bottles
Presenter(s):
[Mazalek]
[Wood]
[Ishii]
[SIGGRAPH 2001]
Hand-Held Torque Feedback Device
Presenter(s):
[Fukui]
[Nishihara]
[Nakata]
[Nakamura]
[Yamashita]
[SIGGRAPH 2001]
Hardware Acceleration for Physical Modeling of Deformable Objects
Presenter(s):
[Bishop]
[Kelliher]
[SIGGRAPH 2001]
Hardware-Accelerated High-Quality Filtering of Solid Textures
Presenter(s):
[Hadwiger]
[Hauser]
[Theußl]
[Gröller]
[SIGGRAPH 2001]
High-Dynamic-Range Photography, Global Illumination, and Mental Ray on a Commercial Budget and Timeline
Presenter(s):
[Goldberg]
[Lemmon]
[SIGGRAPH 2001]
How Changes in Technology Change the Use of Computer Animation at Walt Disney Feature Animation
Presenter(s):
[Goldberg]
[SIGGRAPH 2001]
Hybrid Ink-Line Rendering in a Production Environment
Presenter(s):
[Tamstorf]
[Montoya-Vozmediano]
[Teece]
[Dalton]
[SIGGRAPH 2001]
Image-Based Photometric Reconstruction for Mixed Reality
Presenter(s):
[Gibson]
[Howard]
[Hubbold]
[SIGGRAPH 2001]
Image-Based Reconstruction of Shift-Variant Materials
Presenter(s):
[Lensch]
[Kautz]
[Goesele]
[Seidel]
[Heidrich]
[SIGGRAPH 2001]
Image-Based Rendering and Illumination Using Spherical Mosaics
Presenter(s):
[Shen]
[Shum]
[O’Brien]
[SIGGRAPH 2001]
Image-Based Rendering for Animated Deforming Objects
Presenter(s):
[Kawasaki]
[Aritaki]
[Ooishi]
[Ikeuchi]
[Sakauchi]
[SIGGRAPH 2001]
Imaging the Living Computer: Neuroscience Methods in Visualizing the Performance of Parallel Programs
Presenter(s):
[Herman]
[SIGGRAPH 2001]
Immersive Visualization of a Very-Large-Scale Seismic Model
Presenter(s):
[Chopra]
[Meyer]
[Stokes]
[SIGGRAPH 2001]
Implementing Vector-Based Texturing In RenderMan
Presenter(s):
[Haddon]
[Stephenson]
[SIGGRAPH 2001]
Interactive Virtual Clay Using Implicit Surfaces and Particle Systems
Presenter(s):
[Matsumiya]
[Yokoya]
[Takemura]
[SIGGRAPH 2001]
Intuitive Multiple Viewpoints Control using Interlocked Motion of Coordinate Pairs
Presenter(s):
[Fukatsu]
[Kitamura]
[Masaki]
[Kishino]
[SIGGRAPH 2001]
k-DOPs as Tighter Bounding Volumes for Better Occlusion Performance
Presenter(s):
[Bartz]
[Staneker]
[Klosowski]
[SIGGRAPH 2001]
Life-Sized Projector-Based Dioramas: Spatially Real and Visually Virtual
Presenter(s):
[Low]
[Welch]
[Lastra]
[Fuchs]
[SIGGRAPH 2001]
Locally Reparameterized Light Fields
Presenter(s):
[Tong]
[Shum]
[Feng]
[Kang]
[Szeliski]
[SIGGRAPH 2001]
Manipulate the Unreachable: Through-The-Lens Remote Object Manipulation in Virtual Environments
Presenter(s):
[Stoev]
[Schmalstieg]
[Strasser]
[SIGGRAPH 2001]
Mapping-Independent Triangulation of Parametric Surfaces
Presenter(s):
[Attene]
[Wyvill]
[SIGGRAPH 2001]
Mayhem: A New Trend for Virtual Environments (and Online Games)
Presenter(s):
[Oliveira]
[Crowcroft]
[Slater]
[SIGGRAPH 2001]
Modeling and Dynamics of Clouds Using a Coupled Map Lattice
Presenter(s):
[Dobashi]
[Nishtia]
[Miyazaki]
[Yoshida]
[SIGGRAPH 2001]
Multi-Modal Translation System by Using Automatic Facial Image Tracking and Model-Based Lip Synchronization
Presenter(s):
[Ogata]
[Misawa]
[Murai]
[Nakamura]
[Morishima]
[SIGGRAPH 2001]
Multi-Resolution Light Field Rendering with the Wavelet Stream
Presenter(s):
[Peter]
[Strasser]
[SIGGRAPH 2001]
My Finger’s Getting Tired: Interactive Installations for the Mind and Body
Presenter(s):
[Ritter]
[SIGGRAPH 2001]
NATO.0+55+3d.Modular – A New real-Time and Non-Real-Time Multimedia Authoring and DSP Environment
Presenter(s):
[Nezvanova]
[SIGGRAPH 2001]
Non-Graphical Application of Hardware Accelerated Voxelization
Presenter(s):
[Beckhaus]
[Wind]
[SIGGRAPH 2001]
Open Processes Create Open Products: “Interface Ecology” as a Metadisciplinary Base for CollageMachine
Presenter(s):
[Kerne]
[SIGGRAPH 2001]
Organic Textures with Controlled Anisotropy and Directionality
Presenter(s):
[Miyata]
[Itoh]
[Shimada]
[SIGGRAPH 2001]
Paint the Town Red: Recreating Stalingrad for “Enemy at the Gates”
Presenter(s):
[Franklin]
[Bowers]
[Svedberg]
[Preston]
[SIGGRAPH 2001]
Procedural Dynamics System for Animating the Sleigh in “How the Grinch Stole Christmas”
Presenter(s):
[Kurtz]
[SIGGRAPH 2001]
RainMan: Fluid Pseudodynamics with Probabilistic Control for Stylized Raindrops
Presenter(s):
[Herman]
[SIGGRAPH 2001]
Real vs. Approximate Collisions: When Can We Tell the Difference?
Presenter(s):
[O’Sullivan]
[Dingliana]
[SIGGRAPH 2001]
Real-time Cloth Simulation with Sparse Particles
Presenter(s):
[Oshita]
[Makinouchi]
[SIGGRAPH 2001]
Real-Time Computer Graphics for On-Set Visualization: “A.I.” and “The Mummy Returns”
Presenter(s):
[Griffin]
[Sanders]
[SIGGRAPH 2001]
Real-Time Rendering of Populated Urban Environments
Presenter(s):
[Tecchia]
[Loscos]
[SIGGRAPH 2001]
Rendering “Pepe” with Global Illumination
Presenter(s):
[Fajardo]
[Lara]
[Puertolas]
[Oliva]
[Rueda]
[SIGGRAPH 2001]
RitSens - Computer Aided System for Studying Rhythmic Abilities in Bimanual Coordination
Presenter(s):
[Moroni]
[Mammana]
[Teixeira]
[SIGGRAPH 2001]
Shadermaps: A Method for Accelerating Procedural Shading
Presenter(s):
[Jones]
[Perry]
[Callahan]
[SIGGRAPH 2001]
Simulation Fidelity Metrics for Virtual Environments Based on Memory Semantics
Presenter(s):
[Mania]
[Chalmers]
[Troscianko]
[Hawkes]
[SIGGRAPH 2001]
Simulation of Deforming Elastic Solids in Contact
Presenter(s):
[Hirota]
[Fong]
[State]
[Fuchs]
[SIGGRAPH 2001]
Solving a 3D Cube Puzzle in a Collaborative Virtual Environment: As Good as Really Being There Together?
Presenter(s):
[Steed]
[Schroeder]
[Axelsson]
[Nilsson]
[Heldal]
[Wideström]
[Abelin]
[SIGGRAPH 2001]
Symplectic Ray Tracing: Ray Tracing with Hamiltonian Dynamics in Black-Hole Spacetime
Presenter(s):
[Satoh]
[Takemura]
[Yokoya]
[SIGGRAPH 2001]
Texture and Shape Synthesis on Surfaces
Presenter(s):
[Ying]
[Hertzmann]
[Biermann]
[Zorin]
[SIGGRAPH 2001]
The Animator-Oriented Motion Generator, Animanium, Based on a Humanoid Robot-Control Algorithm
Presenter(s):
[Sumi]
[Imagawa]
[SIGGRAPH 2001]
The Attack on Pearl Harbor Battleship Row: Everything including the kitchen sink
Presenter(s):
[Horsley]
[SIGGRAPH 2001]
The Development of the Virtual Human Abdomen: Algorithms and Methodologies
Presenter(s):
[Chugh]
[Kesavadas]
[Mayrose]
[SIGGRAPH 2001]
The Empathic Visualisation Algorithm: Chernoff Faces Revisited
Presenter(s):
[Loizides]
[Slater]
[SIGGRAPH 2001]
The Mouthesizer: A Facial Gesture Musical Interface
Presenter(s):
[Lyons]
[Haehnel]
[Tetsutani]
[SIGGRAPH 2001]
Trees in “How The Grinch Stole Christmas:” Automating the Task of Creating and Rendering Large Numbers of Complex Objects
Presenter(s):
[Manning]
[SIGGRAPH 2001]
Using Color-Changing Textiles as a Computer Graphics Display
Presenter(s):
[Holmquist]
[Melin]
[SIGGRAPH 2001]
Using Precomputed Cloth Simulations for Interactive Applications
Presenter(s):
[Herman]
[SIGGRAPH 2001]
Variational Classification for Visualization of 3D Ultrasound Data
Presenter(s):
[Fattal]
[Lischinski]
[SIGGRAPH 2001]
VideoFOCUS and VideoFOCUSWire: Transforming Moving Images to Stills
Presenter(s):
[Teodosio]
[Berzowska]
[SIGGRAPH 2001]
View-Dependent Texture Mapping of Video for Realistic Avatars in Collaborative Virtual Environments
Presenter(s):
[Rajan]
[Keenan]
[Sandin]
[DeFanti]
[Subramanian]
[SIGGRAPH 2001]
Visual Attention Driven Progressive Rendering for Interactive Walkthroughs
Presenter(s):
[Haber]
[Myszkowski]
[Yamauchi]
[Seidel]
[SIGGRAPH 2001]
X3D Content Examples, Editing, Conformance Suite, and Software Development Kit (SDK) CDs
Presenter(s):
[Brutzman]
[Kass]
[Polys]
[SIGGRAPH 2001]
“2001: An MR-Space Odyssey:” Applying Mixed-Reality Technology to VFX in Filmmaking
Presenter(s):
[Ohshima]
[Kuroki]
[Kobayashi]
[Yamamoto]
[Tamura]
[SIGGRAPH 2001]
Rendering “Pepe” with Global Illumination
Presenter(s):
[Fajardo]
[Lara]
[Puertolas]
[Oliva]
[Rueda]
[SIGGRAPH 2001]
RitSens - Computer Aided System for Studying Rhythmic Abilities in Bimanual Coordination
Presenter(s):
[Moroni]
[Mammana]
[Teixeira]
[SIGGRAPH 2001]
Shadermaps: A Method for Accelerating Procedural Shading
Presenter(s):
[Jones]
[Perry]
[Callahan]
[SIGGRAPH 2001]
Simulation Fidelity Metrics for Virtual Environments Based on Memory Semantics
Presenter(s):
[Mania]
[Chalmers]
[Troscianko]
[Hawkes]
[SIGGRAPH 2001]
Simulation of Deforming Elastic Solids in Contact
Presenter(s):
[Hirota]
[Fong]
[State]
[Fuchs]
[SIGGRAPH 2001]
Solving a 3D Cube Puzzle in a Collaborative Virtual Environment: As Good as Really Being There Together?
Presenter(s):
[Steed]
[Schroeder]
[Axelsson]
[Nilsson]
[Heldal]
[Wideström]
[Abelin]
[SIGGRAPH 2001]
Symplectic Ray Tracing: Ray Tracing with Hamiltonian Dynamics in Black-Hole Spacetime
Presenter(s):
[Satoh]
[Takemura]
[Yokoya]
[SIGGRAPH 2001]
An Interactive System for Robust Topological Modeling of Meshes
Presenter(s):
[Akleman]
[Chen]
[Srinivasan]
[SIGGRAPH 2001]
Mapping-Independent Triangulation of Parametric Surfaces
Presenter(s):
[Attene]
[Wyvill]
[SIGGRAPH 2001]
k-DOPs as Tighter Bounding Volumes for Better Occlusion Performance
Presenter(s):
[Bartz]
[Staneker]
[Klosowski]
[SIGGRAPH 2001]
Non-Graphical Application of Hardware Accelerated Voxelization
Presenter(s):
[Beckhaus]
[Wind]
[SIGGRAPH 2001]
Hardware Acceleration for Physical Modeling of Deformable Objects
Presenter(s):
[Bishop]
[Kelliher]
[SIGGRAPH 2001]
X3D Content Examples, Editing, Conformance Suite, and Software Development Kit (SDK) CDs
Presenter(s):
[Brutzman]
[Kass]
[Polys]
[SIGGRAPH 2001]
“Summer Breeze:” Creating a High-End 3D Movie Using Limited Resources
Presenter(s):
[Canetti]
[Chen]
[Chim]
[Patti]
[Zori]
[Lai]
[Griffin]
[SIGGRAPH 2001]
Change Blindness with Varying Rendering Fidelity: Looking but Not Seeing
Presenter(s):
[Cater]
[Chalmers]
[Dalton]
[SIGGRAPH 2001]
Immersive Visualization of a Very-Large-Scale Seismic Model
Presenter(s):
[Chopra]
[Meyer]
[Stokes]
[SIGGRAPH 2001]
The Development of the Virtual Human Abdomen: Algorithms and Methodologies
Presenter(s):
[Chugh]
[Kesavadas]
[Mayrose]
[SIGGRAPH 2001]
CONTIGRA: A High-Level XML-Based Approach to Interactive 3D Components
Presenter(s):
[Dachselt]
[SIGGRAPH 2001]
Collisions and Adaptive Levels of Detail
Presenter(s):
[Dingliana]
[O’Sullivan]
[Bradshaw]
[SIGGRAPH 2001]
Modeling and Dynamics of Clouds Using a Coupled Map Lattice
Presenter(s):
[Dobashi]
[Nishtia]
[Miyazaki]
[Yoshida]
[SIGGRAPH 2001]
A Flexible Approach To 3D Reconstruction From Single Images
Presenter(s):
[El-Hakim]
[SIGGRAPH 2001]
Variational Classification for Visualization of 3D Ultrasound Data
Presenter(s):
[Fattal]
[Lischinski]
[SIGGRAPH 2001]
Paint the Town Red: Recreating Stalingrad for “Enemy at the Gates”
Presenter(s):
[Franklin]
[Bowers]
[Svedberg]
[Preston]
[SIGGRAPH 2001]
A Computationally Efficient Framework for Modeling Soft Body Impact
Presenter(s):
[Frisken]
[Perry]
[SIGGRAPH 2001]
Intuitive Multiple Viewpoints Control using Interlocked Motion of Coordinate Pairs
Presenter(s):
[Fukatsu]
[Kitamura]
[Masaki]
[Kishino]
[SIGGRAPH 2001]
Hand-Held Torque Feedback Device
Presenter(s):
[Fukui]
[Nishihara]
[Nakata]
[Nakamura]
[Yamashita]
[SIGGRAPH 2001]
Image-Based Photometric Reconstruction for Mixed Reality
Presenter(s):
[Gibson]
[Howard]
[Hubbold]
[SIGGRAPH 2001]
High-Dynamic-Range Photography, Global Illumination, and Mental Ray on a Commercial Budget and Timeline
Presenter(s):
[Goldberg]
[Lemmon]
[SIGGRAPH 2001]
How Changes in Technology Change the Use of Computer Animation at Walt Disney Feature Animation
Presenter(s):
[Goldberg]
[SIGGRAPH 2001]
Computing Nearly Exact Visible Sets within a Shaft with 4D Hierarchical Z-Buffering
Presenter(s):
[Greene]
[SIGGRAPH 2001]
Real-Time Computer Graphics for On-Set Visualization: “A.I.” and “The Mummy Returns”
Presenter(s):
[Griffin]
[Sanders]
[SIGGRAPH 2001]
Calibration-Free, Easy 3D Modeling from Turntable Image Sequences
Presenter(s):
[Gupta]
[Sengupta]
[SIGGRAPH 2001]
Visual Attention Driven Progressive Rendering for Interactive Walkthroughs
Presenter(s):
[Haber]
[Myszkowski]
[Yamauchi]
[Seidel]
[SIGGRAPH 2001]
Implementing Vector-Based Texturing In RenderMan
Presenter(s):
[Haddon]
[Stephenson]
[SIGGRAPH 2001]
Hardware-Accelerated High-Quality Filtering of Solid Textures
Presenter(s):
[Hadwiger]
[Hauser]
[Theußl]
[Gröller]
[SIGGRAPH 2001]
“How the Grinch Stole Christmas:” The Who Construction Kit
Presenter(s):
[Hendler]
[Lemmon]
[SIGGRAPH 2001]
Imaging the Living Computer: Neuroscience Methods in Visualizing the Performance of Parallel Programs
Presenter(s):
[Herman]
[SIGGRAPH 2001]
RainMan: Fluid Pseudodynamics with Probabilistic Control for Stylized Raindrops
Presenter(s):
[Herman]
[SIGGRAPH 2001]
Using Precomputed Cloth Simulations for Interactive Applications
Presenter(s):
[Herman]
[SIGGRAPH 2001]
Using Color-Changing Textiles as a Computer Graphics Display
Presenter(s):
[Holmquist]
[Melin]
[SIGGRAPH 2001]
The Attack on Pearl Harbor Battleship Row: Everything including the kitchen sink
Presenter(s):
[Horsley]
[SIGGRAPH 2001]
A Head-Mounted Projective Display and its Applications in Interactive Augmented Environments
Presenter(s):
[Hua]
[Brown]
[Gao]
[Ahuja]
[SIGGRAPH 2001]
Bringing PhotoRealism to Fantasy: The Hybrid Approach of a Digital Matte Artist
Presenter(s):
[Huston]
[SIGGRAPH 2001]
Creative Approaches to the Integration of CGI with Traditional Animation in Disney’s “Atlantis: The Lost Empire”
Presenter(s):
[Joshi]
[Hobbs]
[SIGGRAPH 2001]
ALVIN on the Web: Distributive Mission Rehearsal for a Deep Submersible Vehicle
Presenter(s):
[Jungclaus]
[Encarnação]
[Barton]
[Horvatic]
[Foster]
[SIGGRAPH 2001]
Elastic Object Manipulation Using Coarse-to-Fine Representation of Mass-Spring Models
Presenter(s):
[Kawai]
[Matsumiya]
[Yokoya]
[Takemura]
[SIGGRAPH 2001]
Image-Based Rendering for Animated Deforming Objects
Presenter(s):
[Kawasaki]
[Aritaki]
[Ooishi]
[Ikeuchi]
[Sakauchi]
[SIGGRAPH 2001]
Digital Tricks for Japanese Cel Animation
Presenter(s):
[Kazumi]
[Kondo]
[Hiramitsu]
[Anjyo]
[Dobashi]
[SIGGRAPH 2001]
Open Processes Create Open Products: “Interface Ecology” as a Metadisciplinary Base for CollageMachine
Presenter(s):
[Kerne]
[SIGGRAPH 2001]
ELMO: A Head-Mounted Display for Real-Time Image Synthesis
Presenter(s):
[Kiyokawa]
[Ohno]
[Kurata]
[SIGGRAPH 2001]
Procedural Dynamics System for Animating the Sleigh in “How the Grinch Stole Christmas”
Presenter(s):
[Kurtz]
[SIGGRAPH 2001]
Image-Based Reconstruction of Shift-Variant Materials
Presenter(s):
[Lensch]
[Kautz]
[Goesele]
[Seidel]
[Heidrich]
[SIGGRAPH 2001]
The Empathic Visualisation Algorithm: Chernoff Faces Revisited
Presenter(s):
[Loizides]
[Slater]
[SIGGRAPH 2001]
Life-Sized Projector-Based Dioramas: Spatially Real and Visually Virtual
Presenter(s):
[Low]
[Welch]
[Lastra]
[Fuchs]
[SIGGRAPH 2001]
The Mouthesizer: A Facial Gesture Musical Interface
Presenter(s):
[Lyons]
[Haehnel]
[Tetsutani]
[SIGGRAPH 2001]
Trees in “How The Grinch Stole Christmas:” Automating the Task of Creating and Rendering Large Numbers of Complex Objects
Presenter(s):
[Manning]
[SIGGRAPH 2001]
Interactive Virtual Clay Using Implicit Surfaces and Particle Systems
Presenter(s):
[Matsumiya]
[Yokoya]
[Takemura]
[SIGGRAPH 2001]
genieBottles: An Interactive Narrative in Bottles
Presenter(s):
[Mazalek]
[Wood]
[Ishii]
[SIGGRAPH 2001]
Organic Textures with Controlled Anisotropy and Directionality
Presenter(s):
[Miyata]
[Itoh]
[Shimada]
[SIGGRAPH 2001]
NATO.0+55+3d.Modular – A New real-Time and Non-Real-Time Multimedia Authoring and DSP Environment
Presenter(s):
[Nezvanova]
[SIGGRAPH 2001]
Multi-Modal Translation System by Using Automatic Facial Image Tracking and Model-Based Lip Synchronization
Presenter(s):
[Ogata]
[Misawa]
[Murai]
[Nakamura]
[Morishima]
[SIGGRAPH 2001]
2D Shape Interpolation Using a Hierarchical Approach
Presenter(s):
[Ohshima]
[Kuroki]
[Kobayashi]
[Yamamoto]
[Tamura]
[SIGGRAPH 2001]
“2001: An MR-Space Odyssey:” Applying Mixed-Reality Technology to VFX in Filmmaking
Presenter(s):
[Ohshima]
[Kuroki]
[Kobayashi]
[Yamamoto]
[Tamura]
[SIGGRAPH 2001]
Mayhem: A New Trend for Virtual Environments (and Online Games)
Presenter(s):
[Oliveira]
[Crowcroft]
[Slater]
[SIGGRAPH 2001]
Real-time Cloth Simulation with Sparse Particles
Presenter(s):
[Oshita]
[Makinouchi]
[SIGGRAPH 2001]
A Multipurpose Array of Tactile Rods forInteractive eXpression
Presenter(s):
[Overholt]
[Pasztor]
[Mazalek]
[SIGGRAPH 2001]
Real vs. Approximate Collisions: When Can We Tell the Difference?
Presenter(s):
[O’Sullivan]
[Dingliana]
[SIGGRAPH 2001]
Multi-Resolution Light Field Rendering with the Wavelet Stream
Presenter(s):
[Peter]
[Strasser]
[SIGGRAPH 2001]
Dynamic Meshing Using Adaptively Sampled Distance Fields
Presenter(s):
[Pope]
[Frisken]
[Perry]
[SIGGRAPH 2001]
View-Dependent Texture Mapping of Video for Realistic Avatars in Collaborative Virtual Environments
Presenter(s):
[Rajan]
[Keenan]
[Sandin]
[DeFanti]
[Subramanian]
[SIGGRAPH 2001]
My Finger’s Getting Tired: Interactive Installations for the Mind and Body
Presenter(s):
[Ritter]
[SIGGRAPH 2001]
ComicDiary: Representing Individual Experiences in Comics Style
Presenter(s):
[Sakamoto]
[Sumi]
[Nakao]
[Mase]
[SIGGRAPH 2001]
Death Valley Flyby: A Simulation Comparing Fault-Controlled Alluvial Fans Along the Black Mountain Range
Presenter(s):
[Seligo]
[Weiland]
[SIGGRAPH 2001]
Image-Based Rendering and Illumination Using Spherical Mosaics
Presenter(s):
[Shen]
[Shum]
[O’Brien]
[SIGGRAPH 2001]
Efficient Update of Geometric Constraints in the Tapestry Evolving Mesh Representation
Presenter(s):
[Simmons]
[McMains]
[Séquin]
[SIGGRAPH 2001]
Manipulate the Unreachable: Through-The-Lens Remote Object Manipulation in Virtual Environments
Presenter(s):
[Stoev]
[Schmalstieg]
[Strasser]
[SIGGRAPH 2001]
The Animator-Oriented Motion Generator, Animanium, Based on a Humanoid Robot-Control Algorithm
Presenter(s):
[Sumi]
[Imagawa]
[SIGGRAPH 2001]
Explicit Control of Topological Evolution in 3D Mesh Morphing
Presenter(s):
[Takahashi]
[Kokojima]
[Ohbuchi]
[SIGGRAPH 2001]
Hybrid Ink-Line Rendering in a Production Environment
Presenter(s):
[Tamstorf]
[Montoya-Vozmediano]
[Teece]
[Dalton]
[SIGGRAPH 2001]
Real-Time Rendering of Populated Urban Environments
Presenter(s):
[Tecchia]
[Loscos]
[SIGGRAPH 2001]
VideoFOCUS and VideoFOCUSWire: Transforming Moving Images to Stills
Presenter(s):
[Teodosio]
[Berzowska]
[SIGGRAPH 2001]
Locally Reparameterized Light Fields
Presenter(s):
[Tong]
[Shum]
[Feng]
[Kang]
[Szeliski]
[SIGGRAPH 2001]
Destroying a Dam Without Getting Wet: Rule- Based Dynamic Simulation for “Wave of Death”
Presenter(s):
[Trojansky]
[Hu]
[Langschwert]
[Beck]
[Küchmeister]
[Steinmetz]
[SIGGRAPH 2001]
Dynamic Flesh and Muscle Simulation: “Jurassic Park III”
Presenter(s):
[Turner]
[Marino]
[SIGGRAPH 2001]
A Fast Simulating System for Realistic Motion and Realistic Appearance of Fluids
Presenter(s):
[Watanabe]
[Kunimatsu]
[Saito]
[Hiwada]
[Fujii]
[Takahashi]
[Ueki]
[SIGGRAPH 2001]
Elmo’s World: Digital Puppetry on “Sesame Street”
Presenter(s):
[Yilmaz]
[Satin]
[Rudner]
[Gregory]
[SIGGRAPH 2001]
Sort By
Title
Presenter
![2D Shape Interpolation Using a Hierarchical Approach](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Ohshima_2001_-An-MR-Space-Odyssey_-Applying-Mixed-Reality-Technology-to-VFX-in-Filmmaking-150x150.jpg)
2D Shape Interpolation Using a Hierarchical Approach Presenter(s): [Ohshima] [Kuroki] [Kobayashi] [Yamamoto] [Tamura]
[SIGGRAPH 2001]
![A Computationally Efficient Framework for Modeling Soft Body Impact](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Frisken_A-Computationally-Efficient-Framework-for-Modeling-Soft-Body-Impact-150x150.jpg)
A Computationally Efficient Framework for Modeling Soft Body Impact Presenter(s): [Frisken] [Perry]
[SIGGRAPH 2001]
![A Fast Simulating System for Realistic Motion and Realistic Appearance of Fluids](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Watanabe_A-Fast-Simulating-System-for-Realistic-Motion-and-Realistic-Appearance-of-Fluids-150x150.jpg)
A Fast Simulating System for Realistic Motion and Realistic Appearance of Fluids Presenter(s): [Watanabe] [Kunimatsu] [Saito] [Hiwada] [Fujii] [Takahashi] [Ueki]
[SIGGRAPH 2001]
![A Flexible Approach To 3D Reconstruction From Single Images](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-El-Hakim_A-Flexible-Approach-To-3D-Reconstruction-From-Single-Images-150x150.jpg)
A Flexible Approach To 3D Reconstruction From Single Images Presenter(s): [El-Hakim]
[SIGGRAPH 2001]
![A Head-Mounted Projective Display and its Applications in Interactive Augmented Environments](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Hua_A-Head-Mounted-Projective-Display-and-its-Applications-in-Interactive-Augmented-Environments-150x150.jpg)
A Head-Mounted Projective Display and its Applications in Interactive Augmented Environments Presenter(s): [Hua] [Brown] [Gao] [Ahuja]
[SIGGRAPH 2001]
![A Multipurpose Array of Tactile Rods forInteractive eXpression](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Overholt_A-Multipurpose-Array-of-Tactile-Rods-for-Interactive-eXpression-150x150.jpg)
A Multipurpose Array of Tactile Rods forInteractive eXpression Presenter(s): [Overholt] [Pasztor] [Mazalek]
[SIGGRAPH 2001]
![ALVIN on the Web: Distributive Mission Rehearsal for a Deep Submersible Vehicle](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Jungclaus_ALVIN-on-the-Web_-Distributive-Mission-Rehearsal-for-a-Deep-Submersible-Vehicle-150x150.jpg)
ALVIN on the Web: Distributive Mission Rehearsal for a Deep Submersible Vehicle Presenter(s): [Jungclaus] [Encarnação] [Barton] [Horvatic] [Foster]
[SIGGRAPH 2001]
![An Interactive System for Robust Topological Modeling of Meshes](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Akleman_An-Interactive-System-for-Robust-Topological-Modeling-of-Meshes-150x150.jpg)
An Interactive System for Robust Topological Modeling of Meshes Presenter(s): [Akleman] [Chen] [Srinivasan]
[SIGGRAPH 2001]
![Analysis and Simulation of Facial Movements in Elicited and Posed Expressions Using A High-Speed Camera](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Yatsukura_Analysis-and-Simulation-of-Facial-Movements-in-Elicited-and-Posed-Expressions-Using-A-High-Speed-Camera-150x150.jpg)
Analysis and Simulation of Facial Movements in Elicited and Posed Expressions Using A High-Speed Camera Presenter(s): [Yotsukura] [Uchida] [Yamada] [Tetsutani] [Akamatsu] [Morishima]
[SIGGRAPH 2001]
![Bringing PhotoRealism to Fantasy: The Hybrid Approach of a Digital Matte Artist](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Bringing PhotoRealism to Fantasy: The Hybrid Approach of a Digital Matte Artist Presenter(s): [Huston]
[SIGGRAPH 2001]
![Calibration-Free, Easy 3D Modeling from Turntable Image Sequences](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Gupta_Calibration-Free-Easy-3D-Modeling-from-Turntable-Image-Sequences-150x150.jpg)
Calibration-Free, Easy 3D Modeling from Turntable Image Sequences Presenter(s): [Gupta] [Sengupta]
[SIGGRAPH 2001]
![Change Blindness with Varying Rendering Fidelity: Looking but Not Seeing](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Cater_Change-Blindness-with-Varying-Rendering-Fidelity_-Looking-but-Not-Seeing-150x150.jpg)
Change Blindness with Varying Rendering Fidelity: Looking but Not Seeing Presenter(s): [Cater] [Chalmers] [Dalton]
[SIGGRAPH 2001]
![Collisions and Adaptive Levels of Detail](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Dingliana_Collisions-and-Adaptive-Levels-of-Detail-150x150.jpg)
Collisions and Adaptive Levels of Detail Presenter(s): [Dingliana] [O’Sullivan] [Bradshaw]
[SIGGRAPH 2001]
![ComicDiary: Representing Individual Experiences in Comics Style](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Sakamoto_ComicDiary_-Representing-Individual-Experiences-in-Comics-Style-150x150.jpg)
ComicDiary: Representing Individual Experiences in Comics Style Presenter(s): [Sakamoto] [Sumi] [Nakao] [Mase]
[SIGGRAPH 2001]
![Computing Nearly Exact Visible Sets within a Shaft with 4D Hierarchical Z-Buffering](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Greene_Computing-Nearly-Exact-Visible-Sets-within-a-Shaft-with-4D-Hierarchical-Z-Buffering-150x150.jpg)
Computing Nearly Exact Visible Sets within a Shaft with 4D Hierarchical Z-Buffering Presenter(s): [Greene]
[SIGGRAPH 2001]
![CONTIGRA: A High-Level XML-Based Approach to Interactive 3D Components](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Dachselt_CONTIGRA_-A-High-Level-XML-Based-Approach-to-Interactive-3D-Components-150x150.jpg)
CONTIGRA: A High-Level XML-Based Approach to Interactive 3D Components Presenter(s): [Dachselt]
[SIGGRAPH 2001]
![Creative Approaches to the Integration of CGI with Traditional Animation in Disney’s “Atlantis: The Lost Empire”](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Creative Approaches to the Integration of CGI with Traditional Animation in Disney’s “Atlantis: The Lost Empire” Presenter(s): [Joshi] [Hobbs]
[SIGGRAPH 2001]
![Death Valley Flyby: A Simulation Comparing Fault-Controlled Alluvial Fans Along the Black Mountain Range](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Seligo_Death-Valley-Flyby_-A-Simulation-Comparing-Fault-Controlled-Alluvial-Fans-Along-the-Black-Mountain-Range-150x150.jpg)
Death Valley Flyby: A Simulation Comparing Fault-Controlled Alluvial Fans Along the Black Mountain Range Presenter(s): [Seligo] [Weiland]
[SIGGRAPH 2001]
![Destroying a Dam Without Getting Wet: Rule- Based Dynamic Simulation for “Wave of Death”](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Trojansky_Destroying-a-Dam-Without-Getting-Wet_-Rule-Based-Dynamic-Simulation-for-Wave-of-Death-150x150.jpg)
Destroying a Dam Without Getting Wet: Rule- Based Dynamic Simulation for “Wave of Death” Presenter(s): [Trojansky] [Hu] [Langschwert] [Beck] [Küchmeister] [Steinmetz]
[SIGGRAPH 2001]
![Digital Tricks for Japanese Cel Animation](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kazumi_Digital-Tricks-for-Japanese-Cel-Animation-150x150.jpg)
Digital Tricks for Japanese Cel Animation Presenter(s): [Kazumi] [Kondo] [Hiramitsu] [Anjyo] [Dobashi]
[SIGGRAPH 2001]
![Dynamic Flesh and Muscle Simulation: “Jurassic Park III”](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Dynamic Flesh and Muscle Simulation: “Jurassic Park III” Presenter(s): [Turner] [Marino]
[SIGGRAPH 2001]
![Dynamic Meshing Using Adaptively Sampled Distance Fields](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Pope_Dynamic-Meshing-Using-Adaptively-Sampled-Distance-Fields-150x150.jpg)
Dynamic Meshing Using Adaptively Sampled Distance Fields Presenter(s): [Pope] [Frisken] [Perry]
[SIGGRAPH 2001]
![Efficient Update of Geometric Constraints in the Tapestry Evolving Mesh Representation](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Simmons_Efficient-Update-of-Geometric-Constraints-in-the-Tapestry-Evolving-Mesh-Representation-150x150.jpg)
Efficient Update of Geometric Constraints in the Tapestry Evolving Mesh Representation Presenter(s): [Simmons] [McMains] [Séquin]
[SIGGRAPH 2001]
![Elastic Object Manipulation Using Coarse-to-Fine Representation of Mass-Spring Models](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kawai_Elastic-Object-Manipulation-Using-Coarse-to-Fine-Representation-of-Mass-Spring-Models-150x150.jpg)
Elastic Object Manipulation Using Coarse-to-Fine Representation of Mass-Spring Models Presenter(s): [Kawai] [Matsumiya] [Yokoya] [Takemura]
[SIGGRAPH 2001]
![ELMO: A Head-Mounted Display for Real-Time Image Synthesis](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kiyokawa_ELMO_-A-Head-Mounted-Display-for-Real-Time-Image-Synthesis-150x150.jpg)
ELMO: A Head-Mounted Display for Real-Time Image Synthesis Presenter(s): [Kiyokawa] [Ohno] [Kurata]
[SIGGRAPH 2001]
![Elmo’s World: Digital Puppetry on “Sesame Street”](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Yilmaz_Elmos-World_-Digital-Puppetry-on-Sesame-Street-150x150.jpg)
Elmo’s World: Digital Puppetry on “Sesame Street” Presenter(s): [Yilmaz] [Satin] [Rudner] [Gregory]
[SIGGRAPH 2001]
![Explicit Control of Topological Evolution in 3D Mesh Morphing](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Takahashi_Explicit-Control-of-Topological-Evolution-in-3D-Mesh-Morphing-150x150.jpg)
Explicit Control of Topological Evolution in 3D Mesh Morphing Presenter(s): [Takahashi] [Kokojima] [Ohbuchi]
[SIGGRAPH 2001]
![genieBottles: An Interactive Narrative in Bottles](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Mazalek_genieBottles_-An-Interactive-Narrative-in-Bottles-150x150.jpg)
genieBottles: An Interactive Narrative in Bottles Presenter(s): [Mazalek] [Wood] [Ishii]
[SIGGRAPH 2001]
![Hand-Held Torque Feedback Device](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Fukui_Hand-Held-Torque-Feedback-Device-150x150.jpg)
Hand-Held Torque Feedback Device Presenter(s): [Fukui] [Nishihara] [Nakata] [Nakamura] [Yamashita]
[SIGGRAPH 2001]
![Hardware Acceleration for Physical Modeling of Deformable Objects](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Bishop_Hardware-Acceleration-for-Physical-Modeling-of-Deformable-Objects-150x150.jpg)
Hardware Acceleration for Physical Modeling of Deformable Objects Presenter(s): [Bishop] [Kelliher]
[SIGGRAPH 2001]
![Hardware-Accelerated High-Quality Filtering of Solid Textures](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Hadwinger_Hardware-Accelerated-High-Quality-Filtering-of-Solid-Textures-150x150.jpg)
Hardware-Accelerated High-Quality Filtering of Solid Textures Presenter(s): [Hadwiger] [Hauser] [Theußl] [Gröller]
[SIGGRAPH 2001]
![High-Dynamic-Range Photography, Global Illumination, and Mental Ray on a Commercial Budget and Timeline](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
High-Dynamic-Range Photography, Global Illumination, and Mental Ray on a Commercial Budget and Timeline Presenter(s): [Goldberg] [Lemmon]
[SIGGRAPH 2001]
![How Changes in Technology Change the Use of Computer Animation at Walt Disney Feature Animation](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
How Changes in Technology Change the Use of Computer Animation at Walt Disney Feature Animation Presenter(s): [Goldberg]
[SIGGRAPH 2001]
![Hybrid Ink-Line Rendering in a Production Environment](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Hybrid Ink-Line Rendering in a Production Environment Presenter(s): [Tamstorf] [Montoya-Vozmediano] [Teece] [Dalton]
[SIGGRAPH 2001]
![Image-Based Photometric Reconstruction for Mixed Reality](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Gibson_Image-Based-Photometric-Reconstruction-for-Mixed-Reality-150x150.jpg)
Image-Based Photometric Reconstruction for Mixed Reality Presenter(s): [Gibson] [Howard] [Hubbold]
[SIGGRAPH 2001]
![Image-Based Reconstruction of Shift-Variant Materials](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Lensch_Image-Based-Reconstruction-of-Shift-Variant-Materials-150x150.jpg)
Image-Based Reconstruction of Shift-Variant Materials Presenter(s): [Lensch] [Kautz] [Goesele] [Seidel] [Heidrich]
[SIGGRAPH 2001]
![Image-Based Rendering and Illumination Using Spherical Mosaics](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Shen_Image-Based-Rendering-and-Illumination-Using-Spherical-Mosaics-150x150.jpg)
Image-Based Rendering and Illumination Using Spherical Mosaics Presenter(s): [Shen] [Shum] [O’Brien]
[SIGGRAPH 2001]
![Image-Based Rendering for Animated Deforming Objects](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kawasaki-150x150.jpg)
Image-Based Rendering for Animated Deforming Objects Presenter(s): [Kawasaki] [Aritaki] [Ooishi] [Ikeuchi] [Sakauchi]
[SIGGRAPH 2001]
![Imaging the Living Computer: Neuroscience Methods in Visualizing the Performance of Parallel Programs](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Herman_Imaging-the-Living-Computer_-Neuroscience-Methods-in-Visualizing-the-Performance-of-Parallel-Programs-150x150.jpg)
Imaging the Living Computer: Neuroscience Methods in Visualizing the Performance of Parallel Programs Presenter(s): [Herman]
[SIGGRAPH 2001]
![Immersive Visualization of a Very-Large-Scale Seismic Model](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Chopra_Immersive-Visualization-of-a-Very-Large-Scale-Seismic-Model-150x150.jpg)
Immersive Visualization of a Very-Large-Scale Seismic Model Presenter(s): [Chopra] [Meyer] [Stokes]
[SIGGRAPH 2001]
![Implementing Vector-Based Texturing In RenderMan](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Haddon_Implementing-Vector-Based-Texturing-In-RenderMan-150x150.jpg)
Implementing Vector-Based Texturing In RenderMan Presenter(s): [Haddon] [Stephenson]
[SIGGRAPH 2001]
![Interactive Virtual Clay Using Implicit Surfaces and Particle Systems](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Matsumiya_Interactive-Virtual-Clay-Using-Implicit-Surfaces-and-Particle-Systems-150x150.jpg)
Interactive Virtual Clay Using Implicit Surfaces and Particle Systems Presenter(s): [Matsumiya] [Yokoya] [Takemura]
[SIGGRAPH 2001]
![Intuitive Multiple Viewpoints Control using Interlocked Motion of Coordinate Pairs](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Fukatsu_Intuitive-Multiple-Viewpoints-Control-using-Interlocked-Motion-of-Coordinate-Pairs-150x150.jpg)
Intuitive Multiple Viewpoints Control using Interlocked Motion of Coordinate Pairs Presenter(s): [Fukatsu] [Kitamura] [Masaki] [Kishino]
[SIGGRAPH 2001]
![k-DOPs as Tighter Bounding Volumes for Better Occlusion Performance](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Bartz_k-DOPs-as-Tighter-Bounding-Volumes-for-Better-Occlusion-Performance-150x150.jpg)
k-DOPs as Tighter Bounding Volumes for Better Occlusion Performance Presenter(s): [Bartz] [Staneker] [Klosowski]
[SIGGRAPH 2001]
![Life-Sized Projector-Based Dioramas: Spatially Real and Visually Virtual](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Low_Life-Sized-Projector-Based-Dioramas_-Spatially-Real-and-Visually-Virtual-150x150.jpg)
Life-Sized Projector-Based Dioramas: Spatially Real and Visually Virtual Presenter(s): [Low] [Welch] [Lastra] [Fuchs]
[SIGGRAPH 2001]
![Locally Reparameterized Light Fields](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Tong_Locally-Reparameterized-Light-Fields-150x150.jpg)
Locally Reparameterized Light Fields Presenter(s): [Tong] [Shum] [Feng] [Kang] [Szeliski]
[SIGGRAPH 2001]
![Manipulate the Unreachable: Through-The-Lens Remote Object Manipulation in Virtual Environments](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Stoev_Manipulate-the-Unreachable_-Through-The-Lens-Remote-Object-Manipulation-in-Virtual-Environments-150x150.jpg)
Manipulate the Unreachable: Through-The-Lens Remote Object Manipulation in Virtual Environments Presenter(s): [Stoev] [Schmalstieg] [Strasser]
[SIGGRAPH 2001]
![Mapping-Independent Triangulation of Parametric Surfaces](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Attene_Mapping-Independent-Triangulation-of-Parametric-Surfaces-150x150.jpg)
Mapping-Independent Triangulation of Parametric Surfaces Presenter(s): [Attene] [Wyvill]
[SIGGRAPH 2001]
![Mayhem: A New Trend for Virtual Environments (and Online Games)](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Mayhem: A New Trend for Virtual Environments (and Online Games) Presenter(s): [Oliveira] [Crowcroft] [Slater]
[SIGGRAPH 2001]
![Modeling and Dynamics of Clouds Using a Coupled Map Lattice](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Dobashi_Modeling-and-Dynamics-of-Clouds-Using-a-Coupled-Map-Lattice-150x150.jpg)
Modeling and Dynamics of Clouds Using a Coupled Map Lattice Presenter(s): [Dobashi] [Nishtia] [Miyazaki] [Yoshida]
[SIGGRAPH 2001]
![Multi-Modal Translation System by Using Automatic Facial Image Tracking and Model-Based Lip Synchronization](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Ogata_Multi-Modal-Translation-System-by-Using-Automatic-Facial-Image-Tracking-and-Model-Based-Lip-Synchronization-150x150.jpg)
Multi-Modal Translation System by Using Automatic Facial Image Tracking and Model-Based Lip Synchronization Presenter(s): [Ogata] [Misawa] [Murai] [Nakamura] [Morishima]
[SIGGRAPH 2001]
![Multi-Resolution Light Field Rendering with the Wavelet Stream](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Peter_Multi-Resolution-Light-Field-Rendering-with-the-Wavelet-Stream-150x150.jpg)
Multi-Resolution Light Field Rendering with the Wavelet Stream Presenter(s): [Peter] [Strasser]
[SIGGRAPH 2001]
![My Finger’s Getting Tired: Interactive Installations for the Mind and Body](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Ritter_My-Fingers-Getting-Tired_-Interactive-Installations-for-the-Mind-and-Body-150x150.jpg)
My Finger’s Getting Tired: Interactive Installations for the Mind and Body Presenter(s): [Ritter]
[SIGGRAPH 2001]
![NATO.0+55+3d.Modular – A New real-Time and Non-Real-Time Multimedia Authoring and DSP Environment](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Nezvanova_NATO.0553d-150x150.jpg)
NATO.0+55+3d.Modular – A New real-Time and Non-Real-Time Multimedia Authoring and DSP Environment Presenter(s): [Nezvanova]
[SIGGRAPH 2001]
![Non-Graphical Application of Hardware Accelerated Voxelization](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Beckhaus_Non-Graphical-Application-of-Hardware-Accelerated-Voxelization-150x150.jpg)
Non-Graphical Application of Hardware Accelerated Voxelization Presenter(s): [Beckhaus] [Wind]
[SIGGRAPH 2001]
![Open Processes Create Open Products: “Interface Ecology” as a Metadisciplinary Base for CollageMachine](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kerne_Open-Processes-Create-Open-Products_-Interface-Ecology-as-a-Metadisciplinary-Base-for-CollageMachine-150x150.jpg)
Open Processes Create Open Products: “Interface Ecology” as a Metadisciplinary Base for CollageMachine Presenter(s): [Kerne]
[SIGGRAPH 2001]
![Organic Textures with Controlled Anisotropy and Directionality](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Miyata_Organic-Textures-with-Controlled-Anisotropy-and-Directionality-150x150.jpg)
Organic Textures with Controlled Anisotropy and Directionality Presenter(s): [Miyata] [Itoh] [Shimada]
[SIGGRAPH 2001]
![Paint the Town Red: Recreating Stalingrad for “Enemy at the Gates”](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Franklin_Paint-the-Town-Red_Recreating-Stalingrad-for-Enemy-at-the-Gates-150x150.jpg)
Paint the Town Red: Recreating Stalingrad for “Enemy at the Gates” Presenter(s): [Franklin] [Bowers] [Svedberg] [Preston]
[SIGGRAPH 2001]
![Procedural Dynamics System for Animating the Sleigh in “How the Grinch Stole Christmas”](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kurtz_Procedural-Dynamics-System-for-Animating-the-Sleigh-in-How-the-Grinch-Stole-Christmas-150x150.jpg)
Procedural Dynamics System for Animating the Sleigh in “How the Grinch Stole Christmas” Presenter(s): [Kurtz]
[SIGGRAPH 2001]
![RainMan: Fluid Pseudodynamics with Probabilistic Control for Stylized Raindrops](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Herman_RainMan_-Fluid-Pseudodynamics-with-Probabilistic-Control-for-Stylized-Raindrops-150x150.jpg)
RainMan: Fluid Pseudodynamics with Probabilistic Control for Stylized Raindrops Presenter(s): [Herman]
[SIGGRAPH 2001]
![Real vs. Approximate Collisions: When Can We Tell the Difference?](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-O_Sullivan-150x150.jpg)
Real vs. Approximate Collisions: When Can We Tell the Difference? Presenter(s): [O’Sullivan] [Dingliana]
[SIGGRAPH 2001]
![Real-time Cloth Simulation with Sparse Particles](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Oshita_Real-time-Cloth-Simulation-with-Sparse-Particles-150x150.jpg)
Real-time Cloth Simulation with Sparse Particles Presenter(s): [Oshita] [Makinouchi]
[SIGGRAPH 2001]
![Real-Time Computer Graphics for On-Set Visualization: “A.I.” and “The Mummy Returns”](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Real-Time Computer Graphics for On-Set Visualization: “A.I.” and “The Mummy Returns” Presenter(s): [Griffin] [Sanders]
[SIGGRAPH 2001]
![Real-Time Rendering of Populated Urban Environments](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Tecchia_Real-Time-Rendering-of-Populated-Urban-Environments-150x150.jpg)
Real-Time Rendering of Populated Urban Environments Presenter(s): [Tecchia] [Loscos]
[SIGGRAPH 2001]
![Rendering “Pepe” with Global Illumination](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Fajardo_Rendering-Pepe-with-Global-Illumination-150x150.jpg)
Rendering “Pepe” with Global Illumination Presenter(s): [Fajardo] [Lara] [Puertolas] [Oliva] [Rueda]
[SIGGRAPH 2001]
![RitSens - Computer Aided System for Studying Rhythmic Abilities in Bimanual Coordination](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Morini_RitSens-Computer-Aided-System-for-Studying-Rhythmic-Abilities-in-Bimanual-Coordination-150x150.jpg)
RitSens - Computer Aided System for Studying Rhythmic Abilities in Bimanual Coordination Presenter(s): [Moroni] [Mammana] [Teixeira]
[SIGGRAPH 2001]
![Shadermaps: A Method for Accelerating Procedural Shading](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Jones_Shadermaps_-A-Method-for-Accelerating-Procedural-Shading-150x150.jpg)
Shadermaps: A Method for Accelerating Procedural Shading Presenter(s): [Jones] [Perry] [Callahan]
[SIGGRAPH 2001]
![Simulation Fidelity Metrics for Virtual Environments Based on Memory Semantics](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Mania_Simulation-Fidelity-Metrics-for-Virtual-Environments-Based-on-Memory-Semantics-150x150.jpg)
Simulation Fidelity Metrics for Virtual Environments Based on Memory Semantics Presenter(s): [Mania] [Chalmers] [Troscianko] [Hawkes]
[SIGGRAPH 2001]
![Simulation of Deforming Elastic Solids in Contact](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Hirota_Simulation-of-Deforming-Elastic-Solids-in-Contact-150x150.jpg)
Simulation of Deforming Elastic Solids in Contact Presenter(s): [Hirota] [Fong] [State] [Fuchs]
[SIGGRAPH 2001]
![Solving a 3D Cube Puzzle in a Collaborative Virtual Environment: As Good as Really Being There Together?](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Steed_Solving-a-3D-Cube-Puzzle-in-a-Collaborative-Virtual-Environment_-As-Good-as-Really-Being-There-Together_-150x150.jpg)
Solving a 3D Cube Puzzle in a Collaborative Virtual Environment: As Good as Really Being There Together? Presenter(s): [Steed] [Schroeder] [Axelsson] [Nilsson] [Heldal] [Wideström] [Abelin]
[SIGGRAPH 2001]
![Symplectic Ray Tracing: Ray Tracing with Hamiltonian Dynamics in Black-Hole Spacetime](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Satoh_Symplectic-Ray-Tracing_-Ray-Tracing-with-Hamiltonian-Dynamics-in-Black-Hole-Spacetime-150x150.jpg)
Symplectic Ray Tracing: Ray Tracing with Hamiltonian Dynamics in Black-Hole Spacetime Presenter(s): [Satoh] [Takemura] [Yokoya]
[SIGGRAPH 2001]
![Texture and Shape Synthesis on Surfaces](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Ying_Texture-and-Shape-Synthesis-on-Surfaces-150x150.jpg)
Texture and Shape Synthesis on Surfaces Presenter(s): [Ying] [Hertzmann] [Biermann] [Zorin]
[SIGGRAPH 2001]
![The Animator-Oriented Motion Generator, Animanium, Based on a Humanoid Robot-Control Algorithm](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Sumi_The-Animator-Oriented-Motion-Generator-Animanium-Based-on-a-Humanoid-Robot-Control-Algorithm-150x150.jpg)
The Animator-Oriented Motion Generator, Animanium, Based on a Humanoid Robot-Control Algorithm Presenter(s): [Sumi] [Imagawa]
[SIGGRAPH 2001]
![The Attack on Pearl Harbor Battleship Row: Everything including the kitchen sink](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
The Attack on Pearl Harbor Battleship Row: Everything including the kitchen sink Presenter(s): [Horsley]
[SIGGRAPH 2001]
![The Development of the Virtual Human Abdomen: Algorithms and Methodologies](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Chugh_The-Development-of-the-Virtual-Human-Abdomen_-Algorithms-and-Methodologies-150x150.jpg)
The Development of the Virtual Human Abdomen: Algorithms and Methodologies Presenter(s): [Chugh] [Kesavadas] [Mayrose]
[SIGGRAPH 2001]
![The Empathic Visualisation Algorithm: Chernoff Faces Revisited](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Loizides_The-Empathic-Visualisation-Algorithm_-Chernoff-Faces-Revisited-150x150.jpg)
The Empathic Visualisation Algorithm: Chernoff Faces Revisited Presenter(s): [Loizides] [Slater]
[SIGGRAPH 2001]
![The Mouthesizer: A Facial Gesture Musical Interface](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Lyons_The-Mouthesizer_-A-Facial-Gesture-Musical-Interface-150x150.jpg)
The Mouthesizer: A Facial Gesture Musical Interface Presenter(s): [Lyons] [Haehnel] [Tetsutani]
[SIGGRAPH 2001]
![Trees in “How The Grinch Stole Christmas:” Automating the Task of Creating and Rendering Large Numbers of Complex Objects](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Manning_Trees-in-How-The-Grinch-Stole-Christmas_-Automating-the-Task-of-Creating-and-Rendering-Large-Numbers-of-Complex-Objects-150x150.jpg)
Trees in “How The Grinch Stole Christmas:” Automating the Task of Creating and Rendering Large Numbers of Complex Objects Presenter(s): [Manning]
[SIGGRAPH 2001]
![Using Color-Changing Textiles as a Computer Graphics Display](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Holmquist_Using-Color-Changing-Textiles-as-a-Computer-Graphics-Display-150x150.jpg)
Using Color-Changing Textiles as a Computer Graphics Display Presenter(s): [Holmquist] [Melin]
[SIGGRAPH 2001]
![Using Precomputed Cloth Simulations for Interactive Applications](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Herman_Using-Precomputed-Cloth-Simulations-for-Interactive-Applications-136-150x150.jpg)
Using Precomputed Cloth Simulations for Interactive Applications Presenter(s): [Herman]
[SIGGRAPH 2001]
![Variational Classification for Visualization of 3D Ultrasound Data](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Fattal_Variational-Classification-for-Visualization-of-3D-Ultrasound-Data-150x150.jpg)
Variational Classification for Visualization of 3D Ultrasound Data Presenter(s): [Fattal] [Lischinski]
[SIGGRAPH 2001]
![VideoFOCUS and VideoFOCUSWire: Transforming Moving Images to Stills](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Deosto_VideoFOCUS-and-VideoFOCUSWire_-Transforming-Moving-Images-to-Stills-150x150.jpg)
VideoFOCUS and VideoFOCUSWire: Transforming Moving Images to Stills Presenter(s): [Teodosio] [Berzowska]
[SIGGRAPH 2001]
![View-Dependent Texture Mapping of Video for Realistic Avatars in Collaborative Virtual Environments](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Rajan_View-Dependent-Texture-Mapping-of-Video-for-Realistic-Avatars-in-Collaborative-Virtual-Environments-150x150.jpg)
View-Dependent Texture Mapping of Video for Realistic Avatars in Collaborative Virtual Environments Presenter(s): [Rajan] [Keenan] [Sandin] [DeFanti] [Subramanian]
[SIGGRAPH 2001]
![Visual Attention Driven Progressive Rendering for Interactive Walkthroughs](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Haber_Visual-Attention-Driven-Progressive-Rendering-for-Interactive-Walkthroughs-150x150.jpg)
Visual Attention Driven Progressive Rendering for Interactive Walkthroughs Presenter(s): [Haber] [Myszkowski] [Yamauchi] [Seidel]
[SIGGRAPH 2001]
![X3D Content Examples, Editing, Conformance Suite, and Software Development Kit (SDK) CDs](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
X3D Content Examples, Editing, Conformance Suite, and Software Development Kit (SDK) CDs Presenter(s): [Brutzman] [Kass] [Polys]
[SIGGRAPH 2001]
![“2001: An MR-Space Odyssey:” Applying Mixed-Reality Technology to VFX in Filmmaking](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Ohshima_2001_-An-MR-Space-Odyssey_-Applying-Mixed-Reality-Technology-to-VFX-in-Filmmaking-150x150.jpg)
“2001: An MR-Space Odyssey:” Applying Mixed-Reality Technology to VFX in Filmmaking Presenter(s): [Ohshima] [Kuroki] [Kobayashi] [Yamamoto] [Tamura]
[SIGGRAPH 2001]
![Rendering “Pepe” with Global Illumination](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Fajardo_Rendering-Pepe-with-Global-Illumination-150x150.jpg)
Rendering “Pepe” with Global Illumination Presenter(s): [Fajardo] [Lara] [Puertolas] [Oliva] [Rueda]
[SIGGRAPH 2001]
![RitSens - Computer Aided System for Studying Rhythmic Abilities in Bimanual Coordination](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Morini_RitSens-Computer-Aided-System-for-Studying-Rhythmic-Abilities-in-Bimanual-Coordination-150x150.jpg)
RitSens - Computer Aided System for Studying Rhythmic Abilities in Bimanual Coordination Presenter(s): [Moroni] [Mammana] [Teixeira]
[SIGGRAPH 2001]
![Shadermaps: A Method for Accelerating Procedural Shading](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Jones_Shadermaps_-A-Method-for-Accelerating-Procedural-Shading-150x150.jpg)
Shadermaps: A Method for Accelerating Procedural Shading Presenter(s): [Jones] [Perry] [Callahan]
[SIGGRAPH 2001]
![Simulation Fidelity Metrics for Virtual Environments Based on Memory Semantics](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Mania_Simulation-Fidelity-Metrics-for-Virtual-Environments-Based-on-Memory-Semantics-150x150.jpg)
Simulation Fidelity Metrics for Virtual Environments Based on Memory Semantics Presenter(s): [Mania] [Chalmers] [Troscianko] [Hawkes]
[SIGGRAPH 2001]
![Simulation of Deforming Elastic Solids in Contact](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Hirota_Simulation-of-Deforming-Elastic-Solids-in-Contact-150x150.jpg)
Simulation of Deforming Elastic Solids in Contact Presenter(s): [Hirota] [Fong] [State] [Fuchs]
[SIGGRAPH 2001]
![Solving a 3D Cube Puzzle in a Collaborative Virtual Environment: As Good as Really Being There Together?](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Steed_Solving-a-3D-Cube-Puzzle-in-a-Collaborative-Virtual-Environment_-As-Good-as-Really-Being-There-Together_-150x150.jpg)
Solving a 3D Cube Puzzle in a Collaborative Virtual Environment: As Good as Really Being There Together? Presenter(s): [Steed] [Schroeder] [Axelsson] [Nilsson] [Heldal] [Wideström] [Abelin]
[SIGGRAPH 2001]
![Symplectic Ray Tracing: Ray Tracing with Hamiltonian Dynamics in Black-Hole Spacetime](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Satoh_Symplectic-Ray-Tracing_-Ray-Tracing-with-Hamiltonian-Dynamics-in-Black-Hole-Spacetime-150x150.jpg)
Symplectic Ray Tracing: Ray Tracing with Hamiltonian Dynamics in Black-Hole Spacetime Presenter(s): [Satoh] [Takemura] [Yokoya]
[SIGGRAPH 2001]
![An Interactive System for Robust Topological Modeling of Meshes](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Akleman_An-Interactive-System-for-Robust-Topological-Modeling-of-Meshes-150x150.jpg)
An Interactive System for Robust Topological Modeling of Meshes Presenter(s): [Akleman] [Chen] [Srinivasan]
[SIGGRAPH 2001]
![Mapping-Independent Triangulation of Parametric Surfaces](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Attene_Mapping-Independent-Triangulation-of-Parametric-Surfaces-150x150.jpg)
Mapping-Independent Triangulation of Parametric Surfaces Presenter(s): [Attene] [Wyvill]
[SIGGRAPH 2001]
![k-DOPs as Tighter Bounding Volumes for Better Occlusion Performance](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Bartz_k-DOPs-as-Tighter-Bounding-Volumes-for-Better-Occlusion-Performance-150x150.jpg)
k-DOPs as Tighter Bounding Volumes for Better Occlusion Performance Presenter(s): [Bartz] [Staneker] [Klosowski]
[SIGGRAPH 2001]
![Non-Graphical Application of Hardware Accelerated Voxelization](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Beckhaus_Non-Graphical-Application-of-Hardware-Accelerated-Voxelization-150x150.jpg)
Non-Graphical Application of Hardware Accelerated Voxelization Presenter(s): [Beckhaus] [Wind]
[SIGGRAPH 2001]
![Hardware Acceleration for Physical Modeling of Deformable Objects](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Bishop_Hardware-Acceleration-for-Physical-Modeling-of-Deformable-Objects-150x150.jpg)
Hardware Acceleration for Physical Modeling of Deformable Objects Presenter(s): [Bishop] [Kelliher]
[SIGGRAPH 2001]
![X3D Content Examples, Editing, Conformance Suite, and Software Development Kit (SDK) CDs](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
X3D Content Examples, Editing, Conformance Suite, and Software Development Kit (SDK) CDs Presenter(s): [Brutzman] [Kass] [Polys]
[SIGGRAPH 2001]
![“Summer Breeze:” Creating a High-End 3D Movie Using Limited Resources](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Canetti_Summer-Breeze_-Creating-a-High-End-3D-Movie-Using-Limited-Resources-150x150.jpg)
“Summer Breeze:” Creating a High-End 3D Movie Using Limited Resources Presenter(s): [Canetti] [Chen] [Chim] [Patti] [Zori] [Lai] [Griffin]
[SIGGRAPH 2001]
![Change Blindness with Varying Rendering Fidelity: Looking but Not Seeing](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Cater_Change-Blindness-with-Varying-Rendering-Fidelity_-Looking-but-Not-Seeing-150x150.jpg)
Change Blindness with Varying Rendering Fidelity: Looking but Not Seeing Presenter(s): [Cater] [Chalmers] [Dalton]
[SIGGRAPH 2001]
![Immersive Visualization of a Very-Large-Scale Seismic Model](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Chopra_Immersive-Visualization-of-a-Very-Large-Scale-Seismic-Model-150x150.jpg)
Immersive Visualization of a Very-Large-Scale Seismic Model Presenter(s): [Chopra] [Meyer] [Stokes]
[SIGGRAPH 2001]
![The Development of the Virtual Human Abdomen: Algorithms and Methodologies](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Chugh_The-Development-of-the-Virtual-Human-Abdomen_-Algorithms-and-Methodologies-150x150.jpg)
The Development of the Virtual Human Abdomen: Algorithms and Methodologies Presenter(s): [Chugh] [Kesavadas] [Mayrose]
[SIGGRAPH 2001]
![CONTIGRA: A High-Level XML-Based Approach to Interactive 3D Components](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Dachselt_CONTIGRA_-A-High-Level-XML-Based-Approach-to-Interactive-3D-Components-150x150.jpg)
CONTIGRA: A High-Level XML-Based Approach to Interactive 3D Components Presenter(s): [Dachselt]
[SIGGRAPH 2001]
![Collisions and Adaptive Levels of Detail](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Dingliana_Collisions-and-Adaptive-Levels-of-Detail-150x150.jpg)
Collisions and Adaptive Levels of Detail Presenter(s): [Dingliana] [O’Sullivan] [Bradshaw]
[SIGGRAPH 2001]
![Modeling and Dynamics of Clouds Using a Coupled Map Lattice](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Dobashi_Modeling-and-Dynamics-of-Clouds-Using-a-Coupled-Map-Lattice-150x150.jpg)
Modeling and Dynamics of Clouds Using a Coupled Map Lattice Presenter(s): [Dobashi] [Nishtia] [Miyazaki] [Yoshida]
[SIGGRAPH 2001]
![A Flexible Approach To 3D Reconstruction From Single Images](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-El-Hakim_A-Flexible-Approach-To-3D-Reconstruction-From-Single-Images-150x150.jpg)
A Flexible Approach To 3D Reconstruction From Single Images Presenter(s): [El-Hakim]
[SIGGRAPH 2001]
![Variational Classification for Visualization of 3D Ultrasound Data](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Fattal_Variational-Classification-for-Visualization-of-3D-Ultrasound-Data-150x150.jpg)
Variational Classification for Visualization of 3D Ultrasound Data Presenter(s): [Fattal] [Lischinski]
[SIGGRAPH 2001]
![Paint the Town Red: Recreating Stalingrad for “Enemy at the Gates”](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Franklin_Paint-the-Town-Red_Recreating-Stalingrad-for-Enemy-at-the-Gates-150x150.jpg)
Paint the Town Red: Recreating Stalingrad for “Enemy at the Gates” Presenter(s): [Franklin] [Bowers] [Svedberg] [Preston]
[SIGGRAPH 2001]
![A Computationally Efficient Framework for Modeling Soft Body Impact](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Frisken_A-Computationally-Efficient-Framework-for-Modeling-Soft-Body-Impact-150x150.jpg)
A Computationally Efficient Framework for Modeling Soft Body Impact Presenter(s): [Frisken] [Perry]
[SIGGRAPH 2001]
![Intuitive Multiple Viewpoints Control using Interlocked Motion of Coordinate Pairs](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Fukatsu_Intuitive-Multiple-Viewpoints-Control-using-Interlocked-Motion-of-Coordinate-Pairs-150x150.jpg)
Intuitive Multiple Viewpoints Control using Interlocked Motion of Coordinate Pairs Presenter(s): [Fukatsu] [Kitamura] [Masaki] [Kishino]
[SIGGRAPH 2001]
![Hand-Held Torque Feedback Device](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Fukui_Hand-Held-Torque-Feedback-Device-150x150.jpg)
Hand-Held Torque Feedback Device Presenter(s): [Fukui] [Nishihara] [Nakata] [Nakamura] [Yamashita]
[SIGGRAPH 2001]
![Image-Based Photometric Reconstruction for Mixed Reality](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Gibson_Image-Based-Photometric-Reconstruction-for-Mixed-Reality-150x150.jpg)
Image-Based Photometric Reconstruction for Mixed Reality Presenter(s): [Gibson] [Howard] [Hubbold]
[SIGGRAPH 2001]
![High-Dynamic-Range Photography, Global Illumination, and Mental Ray on a Commercial Budget and Timeline](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
High-Dynamic-Range Photography, Global Illumination, and Mental Ray on a Commercial Budget and Timeline Presenter(s): [Goldberg] [Lemmon]
[SIGGRAPH 2001]
![How Changes in Technology Change the Use of Computer Animation at Walt Disney Feature Animation](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
How Changes in Technology Change the Use of Computer Animation at Walt Disney Feature Animation Presenter(s): [Goldberg]
[SIGGRAPH 2001]
![Computing Nearly Exact Visible Sets within a Shaft with 4D Hierarchical Z-Buffering](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Greene_Computing-Nearly-Exact-Visible-Sets-within-a-Shaft-with-4D-Hierarchical-Z-Buffering-150x150.jpg)
Computing Nearly Exact Visible Sets within a Shaft with 4D Hierarchical Z-Buffering Presenter(s): [Greene]
[SIGGRAPH 2001]
![Real-Time Computer Graphics for On-Set Visualization: “A.I.” and “The Mummy Returns”](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Real-Time Computer Graphics for On-Set Visualization: “A.I.” and “The Mummy Returns” Presenter(s): [Griffin] [Sanders]
[SIGGRAPH 2001]
![Calibration-Free, Easy 3D Modeling from Turntable Image Sequences](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Gupta_Calibration-Free-Easy-3D-Modeling-from-Turntable-Image-Sequences-150x150.jpg)
Calibration-Free, Easy 3D Modeling from Turntable Image Sequences Presenter(s): [Gupta] [Sengupta]
[SIGGRAPH 2001]
![Visual Attention Driven Progressive Rendering for Interactive Walkthroughs](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Haber_Visual-Attention-Driven-Progressive-Rendering-for-Interactive-Walkthroughs-150x150.jpg)
Visual Attention Driven Progressive Rendering for Interactive Walkthroughs Presenter(s): [Haber] [Myszkowski] [Yamauchi] [Seidel]
[SIGGRAPH 2001]
![Implementing Vector-Based Texturing In RenderMan](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Haddon_Implementing-Vector-Based-Texturing-In-RenderMan-150x150.jpg)
Implementing Vector-Based Texturing In RenderMan Presenter(s): [Haddon] [Stephenson]
[SIGGRAPH 2001]
![Hardware-Accelerated High-Quality Filtering of Solid Textures](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Hadwinger_Hardware-Accelerated-High-Quality-Filtering-of-Solid-Textures-150x150.jpg)
Hardware-Accelerated High-Quality Filtering of Solid Textures Presenter(s): [Hadwiger] [Hauser] [Theußl] [Gröller]
[SIGGRAPH 2001]
![“How the Grinch Stole Christmas:” The Who Construction Kit](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Hendler_How-the-Grinch-Stole-Christmas_-The-Who-Construction-Kit-150x150.jpg)
“How the Grinch Stole Christmas:” The Who Construction Kit Presenter(s): [Hendler] [Lemmon]
[SIGGRAPH 2001]
![Imaging the Living Computer: Neuroscience Methods in Visualizing the Performance of Parallel Programs](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Herman_Imaging-the-Living-Computer_-Neuroscience-Methods-in-Visualizing-the-Performance-of-Parallel-Programs-150x150.jpg)
Imaging the Living Computer: Neuroscience Methods in Visualizing the Performance of Parallel Programs Presenter(s): [Herman]
[SIGGRAPH 2001]
![RainMan: Fluid Pseudodynamics with Probabilistic Control for Stylized Raindrops](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Herman_RainMan_-Fluid-Pseudodynamics-with-Probabilistic-Control-for-Stylized-Raindrops-150x150.jpg)
RainMan: Fluid Pseudodynamics with Probabilistic Control for Stylized Raindrops Presenter(s): [Herman]
[SIGGRAPH 2001]
![Using Precomputed Cloth Simulations for Interactive Applications](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Herman_Using-Precomputed-Cloth-Simulations-for-Interactive-Applications-136-150x150.jpg)
Using Precomputed Cloth Simulations for Interactive Applications Presenter(s): [Herman]
[SIGGRAPH 2001]
![Using Color-Changing Textiles as a Computer Graphics Display](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Holmquist_Using-Color-Changing-Textiles-as-a-Computer-Graphics-Display-150x150.jpg)
Using Color-Changing Textiles as a Computer Graphics Display Presenter(s): [Holmquist] [Melin]
[SIGGRAPH 2001]
![The Attack on Pearl Harbor Battleship Row: Everything including the kitchen sink](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
The Attack on Pearl Harbor Battleship Row: Everything including the kitchen sink Presenter(s): [Horsley]
[SIGGRAPH 2001]
![A Head-Mounted Projective Display and its Applications in Interactive Augmented Environments](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Hua_A-Head-Mounted-Projective-Display-and-its-Applications-in-Interactive-Augmented-Environments-150x150.jpg)
A Head-Mounted Projective Display and its Applications in Interactive Augmented Environments Presenter(s): [Hua] [Brown] [Gao] [Ahuja]
[SIGGRAPH 2001]
![Bringing PhotoRealism to Fantasy: The Hybrid Approach of a Digital Matte Artist](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Bringing PhotoRealism to Fantasy: The Hybrid Approach of a Digital Matte Artist Presenter(s): [Huston]
[SIGGRAPH 2001]
![Creative Approaches to the Integration of CGI with Traditional Animation in Disney’s “Atlantis: The Lost Empire”](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Creative Approaches to the Integration of CGI with Traditional Animation in Disney’s “Atlantis: The Lost Empire” Presenter(s): [Joshi] [Hobbs]
[SIGGRAPH 2001]
![ALVIN on the Web: Distributive Mission Rehearsal for a Deep Submersible Vehicle](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Jungclaus_ALVIN-on-the-Web_-Distributive-Mission-Rehearsal-for-a-Deep-Submersible-Vehicle-150x150.jpg)
ALVIN on the Web: Distributive Mission Rehearsal for a Deep Submersible Vehicle Presenter(s): [Jungclaus] [Encarnação] [Barton] [Horvatic] [Foster]
[SIGGRAPH 2001]
![Elastic Object Manipulation Using Coarse-to-Fine Representation of Mass-Spring Models](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kawai_Elastic-Object-Manipulation-Using-Coarse-to-Fine-Representation-of-Mass-Spring-Models-150x150.jpg)
Elastic Object Manipulation Using Coarse-to-Fine Representation of Mass-Spring Models Presenter(s): [Kawai] [Matsumiya] [Yokoya] [Takemura]
[SIGGRAPH 2001]
![Image-Based Rendering for Animated Deforming Objects](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kawasaki-150x150.jpg)
Image-Based Rendering for Animated Deforming Objects Presenter(s): [Kawasaki] [Aritaki] [Ooishi] [Ikeuchi] [Sakauchi]
[SIGGRAPH 2001]
![Digital Tricks for Japanese Cel Animation](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kazumi_Digital-Tricks-for-Japanese-Cel-Animation-150x150.jpg)
Digital Tricks for Japanese Cel Animation Presenter(s): [Kazumi] [Kondo] [Hiramitsu] [Anjyo] [Dobashi]
[SIGGRAPH 2001]
![Open Processes Create Open Products: “Interface Ecology” as a Metadisciplinary Base for CollageMachine](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kerne_Open-Processes-Create-Open-Products_-Interface-Ecology-as-a-Metadisciplinary-Base-for-CollageMachine-150x150.jpg)
Open Processes Create Open Products: “Interface Ecology” as a Metadisciplinary Base for CollageMachine Presenter(s): [Kerne]
[SIGGRAPH 2001]
![ELMO: A Head-Mounted Display for Real-Time Image Synthesis](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kiyokawa_ELMO_-A-Head-Mounted-Display-for-Real-Time-Image-Synthesis-150x150.jpg)
ELMO: A Head-Mounted Display for Real-Time Image Synthesis Presenter(s): [Kiyokawa] [Ohno] [Kurata]
[SIGGRAPH 2001]
![Procedural Dynamics System for Animating the Sleigh in “How the Grinch Stole Christmas”](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kurtz_Procedural-Dynamics-System-for-Animating-the-Sleigh-in-How-the-Grinch-Stole-Christmas-150x150.jpg)
Procedural Dynamics System for Animating the Sleigh in “How the Grinch Stole Christmas” Presenter(s): [Kurtz]
[SIGGRAPH 2001]
![Image-Based Reconstruction of Shift-Variant Materials](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Lensch_Image-Based-Reconstruction-of-Shift-Variant-Materials-150x150.jpg)
Image-Based Reconstruction of Shift-Variant Materials Presenter(s): [Lensch] [Kautz] [Goesele] [Seidel] [Heidrich]
[SIGGRAPH 2001]
![The Empathic Visualisation Algorithm: Chernoff Faces Revisited](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Loizides_The-Empathic-Visualisation-Algorithm_-Chernoff-Faces-Revisited-150x150.jpg)
The Empathic Visualisation Algorithm: Chernoff Faces Revisited Presenter(s): [Loizides] [Slater]
[SIGGRAPH 2001]
![Life-Sized Projector-Based Dioramas: Spatially Real and Visually Virtual](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Low_Life-Sized-Projector-Based-Dioramas_-Spatially-Real-and-Visually-Virtual-150x150.jpg)
Life-Sized Projector-Based Dioramas: Spatially Real and Visually Virtual Presenter(s): [Low] [Welch] [Lastra] [Fuchs]
[SIGGRAPH 2001]
![The Mouthesizer: A Facial Gesture Musical Interface](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Lyons_The-Mouthesizer_-A-Facial-Gesture-Musical-Interface-150x150.jpg)
The Mouthesizer: A Facial Gesture Musical Interface Presenter(s): [Lyons] [Haehnel] [Tetsutani]
[SIGGRAPH 2001]
![Trees in “How The Grinch Stole Christmas:” Automating the Task of Creating and Rendering Large Numbers of Complex Objects](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Manning_Trees-in-How-The-Grinch-Stole-Christmas_-Automating-the-Task-of-Creating-and-Rendering-Large-Numbers-of-Complex-Objects-150x150.jpg)
Trees in “How The Grinch Stole Christmas:” Automating the Task of Creating and Rendering Large Numbers of Complex Objects Presenter(s): [Manning]
[SIGGRAPH 2001]
![Interactive Virtual Clay Using Implicit Surfaces and Particle Systems](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Matsumiya_Interactive-Virtual-Clay-Using-Implicit-Surfaces-and-Particle-Systems-150x150.jpg)
Interactive Virtual Clay Using Implicit Surfaces and Particle Systems Presenter(s): [Matsumiya] [Yokoya] [Takemura]
[SIGGRAPH 2001]
![genieBottles: An Interactive Narrative in Bottles](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Mazalek_genieBottles_-An-Interactive-Narrative-in-Bottles-150x150.jpg)
genieBottles: An Interactive Narrative in Bottles Presenter(s): [Mazalek] [Wood] [Ishii]
[SIGGRAPH 2001]
![Organic Textures with Controlled Anisotropy and Directionality](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Miyata_Organic-Textures-with-Controlled-Anisotropy-and-Directionality-150x150.jpg)
Organic Textures with Controlled Anisotropy and Directionality Presenter(s): [Miyata] [Itoh] [Shimada]
[SIGGRAPH 2001]
![NATO.0+55+3d.Modular – A New real-Time and Non-Real-Time Multimedia Authoring and DSP Environment](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Nezvanova_NATO.0553d-150x150.jpg)
NATO.0+55+3d.Modular – A New real-Time and Non-Real-Time Multimedia Authoring and DSP Environment Presenter(s): [Nezvanova]
[SIGGRAPH 2001]
![Multi-Modal Translation System by Using Automatic Facial Image Tracking and Model-Based Lip Synchronization](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Ogata_Multi-Modal-Translation-System-by-Using-Automatic-Facial-Image-Tracking-and-Model-Based-Lip-Synchronization-150x150.jpg)
Multi-Modal Translation System by Using Automatic Facial Image Tracking and Model-Based Lip Synchronization Presenter(s): [Ogata] [Misawa] [Murai] [Nakamura] [Morishima]
[SIGGRAPH 2001]
![2D Shape Interpolation Using a Hierarchical Approach](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Ohshima_2001_-An-MR-Space-Odyssey_-Applying-Mixed-Reality-Technology-to-VFX-in-Filmmaking-150x150.jpg)
2D Shape Interpolation Using a Hierarchical Approach Presenter(s): [Ohshima] [Kuroki] [Kobayashi] [Yamamoto] [Tamura]
[SIGGRAPH 2001]
![“2001: An MR-Space Odyssey:” Applying Mixed-Reality Technology to VFX in Filmmaking](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Ohshima_2001_-An-MR-Space-Odyssey_-Applying-Mixed-Reality-Technology-to-VFX-in-Filmmaking-150x150.jpg)
“2001: An MR-Space Odyssey:” Applying Mixed-Reality Technology to VFX in Filmmaking Presenter(s): [Ohshima] [Kuroki] [Kobayashi] [Yamamoto] [Tamura]
[SIGGRAPH 2001]
![Mayhem: A New Trend for Virtual Environments (and Online Games)](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Mayhem: A New Trend for Virtual Environments (and Online Games) Presenter(s): [Oliveira] [Crowcroft] [Slater]
[SIGGRAPH 2001]
![Real-time Cloth Simulation with Sparse Particles](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Oshita_Real-time-Cloth-Simulation-with-Sparse-Particles-150x150.jpg)
Real-time Cloth Simulation with Sparse Particles Presenter(s): [Oshita] [Makinouchi]
[SIGGRAPH 2001]
![A Multipurpose Array of Tactile Rods forInteractive eXpression](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Overholt_A-Multipurpose-Array-of-Tactile-Rods-for-Interactive-eXpression-150x150.jpg)
A Multipurpose Array of Tactile Rods forInteractive eXpression Presenter(s): [Overholt] [Pasztor] [Mazalek]
[SIGGRAPH 2001]
![Real vs. Approximate Collisions: When Can We Tell the Difference?](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-O_Sullivan-150x150.jpg)
Real vs. Approximate Collisions: When Can We Tell the Difference? Presenter(s): [O’Sullivan] [Dingliana]
[SIGGRAPH 2001]
![Multi-Resolution Light Field Rendering with the Wavelet Stream](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Peter_Multi-Resolution-Light-Field-Rendering-with-the-Wavelet-Stream-150x150.jpg)
Multi-Resolution Light Field Rendering with the Wavelet Stream Presenter(s): [Peter] [Strasser]
[SIGGRAPH 2001]
![Dynamic Meshing Using Adaptively Sampled Distance Fields](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Pope_Dynamic-Meshing-Using-Adaptively-Sampled-Distance-Fields-150x150.jpg)
Dynamic Meshing Using Adaptively Sampled Distance Fields Presenter(s): [Pope] [Frisken] [Perry]
[SIGGRAPH 2001]
![View-Dependent Texture Mapping of Video for Realistic Avatars in Collaborative Virtual Environments](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Rajan_View-Dependent-Texture-Mapping-of-Video-for-Realistic-Avatars-in-Collaborative-Virtual-Environments-150x150.jpg)
View-Dependent Texture Mapping of Video for Realistic Avatars in Collaborative Virtual Environments Presenter(s): [Rajan] [Keenan] [Sandin] [DeFanti] [Subramanian]
[SIGGRAPH 2001]
![My Finger’s Getting Tired: Interactive Installations for the Mind and Body](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Ritter_My-Fingers-Getting-Tired_-Interactive-Installations-for-the-Mind-and-Body-150x150.jpg)
My Finger’s Getting Tired: Interactive Installations for the Mind and Body Presenter(s): [Ritter]
[SIGGRAPH 2001]
![ComicDiary: Representing Individual Experiences in Comics Style](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Sakamoto_ComicDiary_-Representing-Individual-Experiences-in-Comics-Style-150x150.jpg)
ComicDiary: Representing Individual Experiences in Comics Style Presenter(s): [Sakamoto] [Sumi] [Nakao] [Mase]
[SIGGRAPH 2001]
![Death Valley Flyby: A Simulation Comparing Fault-Controlled Alluvial Fans Along the Black Mountain Range](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Seligo_Death-Valley-Flyby_-A-Simulation-Comparing-Fault-Controlled-Alluvial-Fans-Along-the-Black-Mountain-Range-150x150.jpg)
Death Valley Flyby: A Simulation Comparing Fault-Controlled Alluvial Fans Along the Black Mountain Range Presenter(s): [Seligo] [Weiland]
[SIGGRAPH 2001]
![Image-Based Rendering and Illumination Using Spherical Mosaics](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Shen_Image-Based-Rendering-and-Illumination-Using-Spherical-Mosaics-150x150.jpg)
Image-Based Rendering and Illumination Using Spherical Mosaics Presenter(s): [Shen] [Shum] [O’Brien]
[SIGGRAPH 2001]
![Efficient Update of Geometric Constraints in the Tapestry Evolving Mesh Representation](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Simmons_Efficient-Update-of-Geometric-Constraints-in-the-Tapestry-Evolving-Mesh-Representation-150x150.jpg)
Efficient Update of Geometric Constraints in the Tapestry Evolving Mesh Representation Presenter(s): [Simmons] [McMains] [Séquin]
[SIGGRAPH 2001]
![Manipulate the Unreachable: Through-The-Lens Remote Object Manipulation in Virtual Environments](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Stoev_Manipulate-the-Unreachable_-Through-The-Lens-Remote-Object-Manipulation-in-Virtual-Environments-150x150.jpg)
Manipulate the Unreachable: Through-The-Lens Remote Object Manipulation in Virtual Environments Presenter(s): [Stoev] [Schmalstieg] [Strasser]
[SIGGRAPH 2001]
![The Animator-Oriented Motion Generator, Animanium, Based on a Humanoid Robot-Control Algorithm](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Sumi_The-Animator-Oriented-Motion-Generator-Animanium-Based-on-a-Humanoid-Robot-Control-Algorithm-150x150.jpg)
The Animator-Oriented Motion Generator, Animanium, Based on a Humanoid Robot-Control Algorithm Presenter(s): [Sumi] [Imagawa]
[SIGGRAPH 2001]
![Explicit Control of Topological Evolution in 3D Mesh Morphing](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Takahashi_Explicit-Control-of-Topological-Evolution-in-3D-Mesh-Morphing-150x150.jpg)
Explicit Control of Topological Evolution in 3D Mesh Morphing Presenter(s): [Takahashi] [Kokojima] [Ohbuchi]
[SIGGRAPH 2001]
![Hybrid Ink-Line Rendering in a Production Environment](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Hybrid Ink-Line Rendering in a Production Environment Presenter(s): [Tamstorf] [Montoya-Vozmediano] [Teece] [Dalton]
[SIGGRAPH 2001]
![Real-Time Rendering of Populated Urban Environments](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Tecchia_Real-Time-Rendering-of-Populated-Urban-Environments-150x150.jpg)
Real-Time Rendering of Populated Urban Environments Presenter(s): [Tecchia] [Loscos]
[SIGGRAPH 2001]
![VideoFOCUS and VideoFOCUSWire: Transforming Moving Images to Stills](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Deosto_VideoFOCUS-and-VideoFOCUSWire_-Transforming-Moving-Images-to-Stills-150x150.jpg)
VideoFOCUS and VideoFOCUSWire: Transforming Moving Images to Stills Presenter(s): [Teodosio] [Berzowska]
[SIGGRAPH 2001]
![Locally Reparameterized Light Fields](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Tong_Locally-Reparameterized-Light-Fields-150x150.jpg)
Locally Reparameterized Light Fields Presenter(s): [Tong] [Shum] [Feng] [Kang] [Szeliski]
[SIGGRAPH 2001]
![Destroying a Dam Without Getting Wet: Rule- Based Dynamic Simulation for “Wave of Death”](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Trojansky_Destroying-a-Dam-Without-Getting-Wet_-Rule-Based-Dynamic-Simulation-for-Wave-of-Death-150x150.jpg)
Destroying a Dam Without Getting Wet: Rule- Based Dynamic Simulation for “Wave of Death” Presenter(s): [Trojansky] [Hu] [Langschwert] [Beck] [Küchmeister] [Steinmetz]
[SIGGRAPH 2001]
![Dynamic Flesh and Muscle Simulation: “Jurassic Park III”](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Dynamic Flesh and Muscle Simulation: “Jurassic Park III” Presenter(s): [Turner] [Marino]
[SIGGRAPH 2001]
![A Fast Simulating System for Realistic Motion and Realistic Appearance of Fluids](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Watanabe_A-Fast-Simulating-System-for-Realistic-Motion-and-Realistic-Appearance-of-Fluids-150x150.jpg)
A Fast Simulating System for Realistic Motion and Realistic Appearance of Fluids Presenter(s): [Watanabe] [Kunimatsu] [Saito] [Hiwada] [Fujii] [Takahashi] [Ueki]
[SIGGRAPH 2001]
![Elmo’s World: Digital Puppetry on “Sesame Street”](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Yilmaz_Elmos-World_-Digital-Puppetry-on-Sesame-Street-150x150.jpg)
Elmo’s World: Digital Puppetry on “Sesame Street” Presenter(s): [Yilmaz] [Satin] [Rudner] [Gregory]
[SIGGRAPH 2001]